STR #906

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STR #906

Application:FLTK Library
Status:1 - Closed w/Resolution
Priority:2 - Low, e.g. a documentation error or undocumented side-effect
Scope:3 - Applies to all machines and operating systems
Subsystem:Core Library
Summary:Artefacts in sliders (plastic)
Version:1.1-current
Created By:Portale
Assigned To:mike
Fix Version:1.1-current (SVN: v4479)
Update Notification:

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Trouble Report Files:


Name/Time/Date Filename/Size top right image
 
#1 Portale
16:52 Jun 08, 2005
fl_slider_plastic_artifacts.png
6k
 
 
#2 Portale
07:02 Jun 12, 2005
plastic_shading.patch
2k
 
bottom left image   bottom right image

Trouble Report Comments:


Name/Time/Date Text top right image
 
#1 Portale
16:52 Jun 08, 2005
There are some redraw problems with the sliders in plastic scheme. The focus rect and the slider leaves one row on the bottom of the vertical sliders.

And the much too big focus rect in all value sliders (horizontal, too) leaves small artifacts.

See screenshot.
 
 
#2 Portale
07:06 Jun 12, 2005
The patch proposal fixes the vertical plastic shading. One pixel row on the bottom was left unpainted.

Also, some adjustments of the horizontal shading were done. The "rounding" on the right side, was drawn, but then again overdrawn. Now, the horizontal plastic shades are symmetrical. Not sure if this is wanted, since the light source may be supposed to come from the upper left as on most platforms (except OSX where it comes from the top).
 
 
#3 mike
18:35 Aug 07, 2005
Fixed in Subversion repository.  
bottom left image   bottom right image

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