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STR #2980
Application: | FLTK Library |
Status: | 5 - New |
Priority: | 1 - Request for Enhancement, e.g. asking for a feature |
Scope: | 2 - Specific to an operating system |
Subsystem: | WIN32 |
Summary: | Fl::event_text() returns no meaningful value for FL_DND_ENTER and FL_DND_DRAG on Windows |
Version: | 1.3-feature |
Created By: | jlp2 |
Assigned To: | Unassigned |
Fix Version: | Unassigned |
Update Notification: | |
Trouble Report Files:
[ Post File ]
Trouble Report Comments:
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#1 | jlp2 15:06 Sep 09, 2013 |
| Using the current FLTK 1.3.2 release, the Fl::event_text() function has no meaningful value for the FL_DND_ENTER or FL_DND_DRAG event under Windows. I'm not sure if this is intended or if it's a bug. I attached a .diff file that shows the changes I made to get the value for these events, too. Maybe someone who knows the code better could verify if this solution is correct. | |
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#2 | ianmacarthur 15:45 Mar 11, 2014 |
| This STR mirrors the OSX STR #2998 also.
I would note that I don't think I'd expect event_text() to have anything useful for a FL_DND_ENTER or FL_DND_DRAG event, I think I'd only expect it to have something useful to read in response to a FL_KEYUP, FL_KEYDOWN, FL_PASTE, and FL_DND_RELEASE.
Can the OP describe what was anticipated? | |
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#3 | jlp2 14:00 Mar 12, 2014 |
| According to the documentation, you seem to be right. But I don't really see a reason why event_text() should not give a meaningful value for FL_DND_ENTER or FL_DND_DRAG events. The system provides the value, of course. So I guess it is reasonable to assume that you can access this value using event_text(). This can be useful for an application to give the user feedback on if the dragged content can be handled by the application, while the user is still dragging it over the application (e.g. different cursors for the cases that the DND operation will be accepted or rejected). | |
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#4 | AlbrechtS 03:15 Sep 25, 2014 |
| Reduced priority to 1 (RFE).
The OP confirmed that FLTK works according to the documentation, so this is really a feature request and may be considered later.
Thanks for the report. | |
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