STR #2427

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STR #2427

Application:FLTK Library
Status:5 - New
Priority:3 - Moderate, e.g. unable to compile the software
Scope:2 - Specific to an operating system
Subsystem:Unassigned
Summary:Strange cursor behavior in child GlWindow
Version:2.0-current
Created By:don_dempsey
Assigned To:Unassigned
Fix Version:Unassigned
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#1 don_dempsey
21:35 Oct 07, 2010
Inside the handle() method of a GlWindow that is a child of a Window, my code changes the cursor's display type based on the event parameter that was provided. I handle the events fltk::ENTER and fltk::MOVE by attempting to change the cursor to CURSOR_CROSS and I handle fltk::LEAVE by changing the cursor back to CURSOR_DEFAULT. The cursor changes as expected upon an fltk::ENTER event but immediately changes back to CURSOR_DEFAULT when the next event is handled (usually fltk::MOVE).

Note that if the left mouse button is down while the mouse enters the child GlWindow, the cursor behaves correctly (remaining CURSOR_CROSS until fltk::LEAVE is handled and it returns to CURSOR_DEFAULT).

Also note that this only appears to occur in Windows (tested on XP and Windows 7).

The following test code can be used to reproduce the error:


/*-----------------------------------------------------------*/
// Compiled on my ubuntu and msys boxes with fltk2-config
// --use-gl --configure text.cxx
// linked against ws2_32.lib, fltk2.lib, fltk2_gl.lib,
// glu32.lib and opengl32.lib under msvs

#include <fltk/GlWindow.h>
#include <fltk/events.h>
#include <fltk/Cursor.h>
#include <fltk/run.h>
#include <fltk/gl.h>
#include <cstdio>

using namespace fltk;

class RR_GlWindow : public GlWindow {
     void draw() {
         if (!valid()) {
             valid(1);
             glLoadIdentity();
             glViewport(0,0,w(),h());
             glOrtho(-w(),w(),-h(),h(),-1,1);
         }
         glClearColor(1.0, 1.0, 1.0, 0.0);
         glClear(GL_COLOR_BUFFER_BIT);
        // Draw white 'X'
        glColor3f(0.0, 0.0, 0.0);
        glBegin(GL_LINE_STRIP);
             glVertex2i(w(), h());
             glVertex2i(-w(),-h());
        glEnd();
        glBegin(GL_LINE_STRIP);
             glVertex2i(w(),-h());
             glVertex2i(-w(), h());
        glEnd();
     }
public:
     RR_GlWindow(int x, int y, int w, int h, const char* label=0) :
         GlWindow(x,y,w,h,label) {};
     int handle(int e) {
         int ret = GlWindow::handle(e);
         switch(e) {
             case fltk::ENTER:
                 this->cursor(CURSOR_CROSS);
                 return 1;
             default:
                 return ret;
         }
     }
};

int main(){
     Window win(10, 10, 1000, 800, "");
     win.begin();
     RR_GlWindow mygl(10, 10, 400, 400);
     win.end();
     win.show();
     return run();
}

/*-----------------------------------------------------------*/

Note that fltk::MOVE and fltk::LEAVE are not handled in the code example (as described above) but these are not required in order to demonstrate the incorrect cursor behavior.
 
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