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STR #2356
Application: | FLTK Library |
Status: | 5 - New |
Priority: | 1 - Request for Enhancement, e.g. asking for a feature |
Scope: | 3 - Applies to all machines and operating systems |
Subsystem: | Unassigned |
Summary: | Non-Explosive Fluid |
Version: | 2.0-feature |
Created By: | rainbowsally |
Assigned To: | Unassigned |
Fix Version: | Unassigned |
Update Notification: | |
Trouble Report Files:
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Trouble Report Comments:
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#1 | rainbowsally 06:39 Apr 29, 2010 |
| This is a list of the twenty or so files that didn't compile at all in the original version 2.x test directory and which were fixed and modified to run strictly 2.x code (as were all 92 of the source files).
adjuster.cxx ask.cxx (renamed ask_test so it doesn't get mixed up with src files) \ missing files -> browserop.cxx classes.cxx connect.cxx CubeMain.cxx dnd.cxx fast_slow.cxx fl_jpeg_image.cxx (renamed jpeg_image, now also strictly v 2.x code) Fl_Multi_Image.cxx (compiles but is broken, still trying to figure it out) \ missing files or ??? -> fltk_scheme.cxx fracviewer.cxx helloask.cxx help.cxx (HelpView has a scrollbars bug but this now has been fixed) iconize.cxx image_file.cxx jpeg_image.cxx keyboard_ui.cxx layout.cxx linetype.cxx mandelbrot_ui.cxx menubar.cxx overlay.cxx pixmap_browser.cxx resize.cxx \ missing files -> shiny.cxx size_range.cxx
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Here's the files, but you may (read "will") need to modify the makefile to allow you to build them. They are great demos, well worth the time spent.
So that stuff has not been tested on a stock system and I don't intend to do that partly (but not entirely) because I have NO CONTROL over the makefile building that is responsible for makeing (or not) these missing test demos.
The following has been tested on a stock fltk2 system (which I don't use).
It creates undos in folders which it cleans out cyclically. This version only has 4 folders. The one I use has 8. To chance the number of cycling folder, change NUM_UNDO_BUFFERS from 4 to 8 in undo.cxx.
I repeat, I am NOT an fltk developer. I'm not even a c++ programmer, though I guess I'm getting there. :-) I'm working on my own project. But many of the fixes I have done appear to have been planned in the first place! But were never implemented.
I can't count how many times I had to undo my code, go back to the original, with just a tweek here and there, and presto, it works perfectly.
If you want it, here's fluid for v 2.0-r7513 (current) that will not blow up konqueror when you try to delete 130 megs of leftover undos.
[Thank you. The STR's work again.] | |
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