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STR #206
Application: | FLTK Library |
Status: | 4 - Pending |
Priority: | 1 - Request for Enhancement, e.g. asking for a feature |
Scope: | 3 - Applies to all machines and operating systems |
Subsystem: | Unassigned |
Summary: | rotated text drawing |
Version: | 2.0-current |
Created By: | zaplia.mail |
Assigned To: | spitzak |
Fix Version: | Unassigned |
Update Notification: | |
Trouble Report Files:
[ Post File ]
Trouble Report Comments:
[ Post Text ]
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#1 | zaplia.mail 22:34 Nov 11, 2003 |
| It would be nice to have ability to draw rotated text and also it will be very nice to apply matrix transformation to text. At least, drawing of text in 90,180,270 directions should be possible without lot of work. -- It is not a problem in Win32, but on X it requires some brain. -- Have You any suggestions, how to make it? | |
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#2 | me.me 09:39 Jun 23, 2004 |
| It not an easy soultion but I produced Rotated text by overloading a widget and using glReadPixels to get an image of the text. Then rotate the image. Finally I display the Image in another widget. | |
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#3 | shaiay.yahoo 09:05 Nov 10, 2004 |
| but doesn't the widget have to be visible for this to work ?
In order to overcome this shortcoming in fltk I am considering moving all of the text rendering to FTGL which supports arbitrary transforms using OpenGL textures. However, this is not trivial and it's a pity to loose all of fltk's nice text & font andeling routines ... | |
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#4 | yuri 22:38 Apr 18, 2005 |
| as i know there was rotated text function in flwm-1.0 project. i've post modified files for 1.1.x fltk. some restriction: only 90,180,270,360 on X, it seems not to be stable. sometimes randomly programs crash on this function (may be Xft problems?). on win32 no problems.
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