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Article #285: Gmsh 1.53
Created at 00:40 Jun 05, 2004 by geuzaine.acm.caltech
Gmsh 1.53 is out! This version contains fairly big changes, so please report any bugs that might have crept in... The three largest modifications are:
- big (huge?) improvements in the way Gmsh renders tri/quad meshes and
scalar post-processing views, with speedups of more than an order of
magnitude on large data sets (and as a side effect, transparency is now fully supported)
- new geometrical entity selection with undo capability
- full support for second order elements in the mesh module (3-node lines, 6-node triangles, 9-node quads, 10-node tets, 27-node hexas, 18-node prisms and 14-node pyramids)
See below for a summary of the other additions and bug fixes.
Downloads, mailing lists, etc.: http://www.geuz.org/gmsh/
New in 1.53: completed support for second order elements in the mesh
module (lines, triangles, quadrangles, tetrahedra, hexahedra, prisms
and pyramids); various background mesh fixes and enhancements; major
performance improvements in mesh and post-processing drawing routines
(OpenGL vertex arrays for tri/quads); new Plugin(Evaluate) to evaluate
arbitrary expressions on post-processing views; generalized Plugin(Extract) to handle any combination of components; generalized "Coherence" to handle transfinite surface/volume attributes; plugin options can now be set in the option file (like all other options);
added "undo" capability during geometry creation; rewrote the contour
guessing routines so that entities can be selected in an arbitrary
order; Mac users can now double click on geo/msh/pos files in the
Finder to launch Gmsh; removed support for fltk 1.0; rewrote most of
the code related to quadrangles; fixed 2d elliptic algorithm; removed
all OpenGL display list code and options; fixed light positioning; new
BoundingBox command to set the bounding box explicitly; added support
for inexpensive "fake" transparency mode + many code cleanups.
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[ Submit Comment ]From Anonymous, 11:31 Jul 09, 2004 (score=2)
jeanne.koob@labrepco.com
[ Reply ] From Anonymous, 11:31 Jul 09, 2004 (score=1)
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