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|Status:||5 - New|
|Priority:||1 - Request for Enhancement, e.g. asking for a feature|
|Scope:||3 - Applies to all machines and operating systems|
|Summary:||RFE: option to disable special character handling in menus|
Trouble Report Files:
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Trouble Report Comments:
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09:40 Jan 26, 2016
|It would be nice to be able to disable all special character handling in menus, similarly to the discussed option for tooltips. Filing so I don't forget. ||
13:40 Jan 26, 2016
|I think this came up before, or at least something like it; I remember Edzard was asking, and I had some suggestions... um... |
It looks like I had a possible hackaround (NOT a fix!)
Though I do wonder if this whole thing might be a bug of sorts, at the time I found...
One annoying feature of this is that Fl_Choice sets fl_draw_shortcut non-zero for its labels whether SHORTCUT_LABEL is set or not, so simply defeating SHORTCUT_LABEL may not be enough... I mention this because I had a subclass of Fl_Choice that cleared SHORTCUT_LABEL, but the draw method still went ahead and set fl_draw_shortcut non-zero anyway.
And I wonder if Fl_Choice “forcibly” setting fl_draw_shortcut non-zero regardless of the state of SHORTCUT_LABEL is a misfeature?
01:44 Jan 27, 2016
|Thanks, I see my idea of a FL_MENU_IGNORE_ACCELERATOR flag would work. ||
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