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On 2/2/23 09:57, Greg Ercolano wrote:
On 2/1/23 23:20, Robin Rowe wrote:
I
am drafting a proposal for the ISO C++ standard committee to add
a graphics library to the C++ language. Imagine having a GUI
library as part of C++, like the STL is a standard C++ container
library.
Am considering proposing FLTK be the standard C++ GUI library.
What do FLTK folks think of this idea? In favor? Against? Want
to be involved?
Sounds interesting, but we're such a small team. And fltk1
doesn't really take advantage
of the newer features of C++, which might make us..
undesireable?
That said, if there's a need for a GUI toolkit to help
people starting C++ get a GUI going
without a lot of overhead or expectactions of "beauty", I'm
thinking along the lines of how
OpenGL needed Glut to make demos work, then perhaps it is a
good fit. Also, we've been
around pretty long, which shows staying power I suppose..!
But hmm, it sure sounds like a reach to bring GUI stuff into
the C++ language.
Maybe I'm just old fashioned, but I'd think C++ has enough
trouble definining
its own language than to bring a GUI into it. And I can't
imagine a standards committee
getting everyone to agree on how a GUI API should be defined.
If they were serious,
they'd probably look at all the GUI toolkits out there, and
define a new API that
takes the best of all of them.
They made terrible API naming decisions though with STL.
"push_back()" instead of append()? "vector()" instead of
array? Don't get me started, lol!
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