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Re: [fltk.general] Fl_Offscreen

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Re: Fl_Offscreen Ian MacArthur Oct 04, 2021  
 
On 3 Oct 2021, at 09:34, holm.haavard wrote:
> 
> 
> What about second question ? Same question for drawing with eg.  fl_begin_complex_polygon()
> 

This is about clipping? I think at least with fltk-1.4, that should just work, probably also with fltk-1.3... 
The actual mechanisms changed somewhat between 1.3 and 1.4, and 1.4 should behave pretty much like any drawing surface, whereas 1.3 had some “peculiarities” - notably, some GL drivers would not draw to the “old” offscreen, but so far I’ve not had any problems with 1.4, at least not in that area!

Might be best to just give it a try and see what actually happens!




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