FLTK 1.3.9
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Fl_Preferences Class Reference

Fl_Preferences provides methods to store user settings between application starts. More...

#include <Fl_Preferences.H>

Inheritance diagram for Fl_Preferences:
Fl_Plugin_Manager

Classes

struct  Entry
 
class  Name
 'Name' provides a simple method to create numerical or more complex procedural names for entries and groups on the fly. More...
 
class  Node
 
class  RootNode
 

Public Types

typedef void * ID
 Every Fl_Preferences-Group has a uniqe ID.
 
enum  Root { SYSTEM =0 , USER }
 Define the scope of the preferences. More...
 

Public Member Functions

char clear ()
 Delete all groups and all entries.
 
char deleteAllEntries ()
 Delete all entries.
 
char deleteAllGroups ()
 Delete all groups.
 
char deleteEntry (const char *entry)
 Deletes a single name/value pair.
 
char deleteGroup (const char *group)
 Deletes a group.
 
int entries ()
 Returns the number of entries (name/value pairs) in a group.
 
const char * entry (int index)
 Returns the name of an entry.
 
char entryExists (const char *key)
 Returns non-zero if an entry with this name exists.
 
 Fl_Preferences (const char *path, const char *vendor, const char *application)
 Use this constructor to create or read a preferences file at an arbitrary position in the file system.
 
 Fl_Preferences (const Fl_Preferences &)
 Create another reference to a Preferences group.
 
 Fl_Preferences (Fl_Preferences &parent, const char *group)
 Generate or read a new group of entries within another group.
 
 Fl_Preferences (Fl_Preferences &parent, int groupIndex)
 Open a child group using a given index.
 
 Fl_Preferences (Fl_Preferences *parent, const char *group)
 Create or access a group of preferences using a name.
 
 Fl_Preferences (Fl_Preferences *parent, int groupIndex)
 
 Fl_Preferences (ID id)
 Create a new dataset access point using a dataset ID.
 
 Fl_Preferences (Root root, const char *vendor, const char *application)
 The constructor creates a group that manages name/value pairs and child groups.
 
void flush ()
 Writes all preferences to disk.
 
char get (const char *entry, char *&value, const char *defaultValue)
 Reads an entry from the group.
 
char get (const char *entry, char *value, const char *defaultValue, int maxSize)
 Reads an entry from the group.
 
char get (const char *entry, double &value, double defaultValue)
 Reads an entry from the group.
 
char get (const char *entry, float &value, float defaultValue)
 Reads an entry from the group.
 
char get (const char *entry, int &value, int defaultValue)
 Reads an entry from the group.
 
char get (const char *entry, void *&value, const void *defaultValue, int defaultSize)
 Reads an entry from the group.
 
char get (const char *entry, void *value, const void *defaultValue, int defaultSize, int maxSize)
 Reads an entry from the group.
 
char getUserdataPath (char *path, int pathlen)
 Creates a path that is related to the preferences file and that is usable for additional application data.
 
const char * group (int num_group)
 Returns the name of the Nth (num_group) group.
 
char groupExists (const char *key)
 Returns non-zero if a group with this name exists.
 
int groups ()
 Returns the number of groups that are contained within a group.
 
ID id ()
 Return an ID that can later be reused to open more references to this dataset.
 
const char * name ()
 Return the name of this entry.
 
const char * path ()
 Return the full path to this entry.
 
char set (const char *entry, const char *value)
 Sets an entry (name/value pair).
 
char set (const char *entry, const void *value, int size)
 Sets an entry (name/value pair).
 
char set (const char *entry, double value)
 Sets an entry (name/value pair).
 
char set (const char *entry, double value, int precision)
 Sets an entry (name/value pair).
 
char set (const char *entry, float value)
 Sets an entry (name/value pair).
 
char set (const char *entry, float value, int precision)
 Sets an entry (name/value pair).
 
char set (const char *entry, int value)
 Sets an entry (name/value pair).
 
int size (const char *entry)
 Returns the size of the value part of an entry.
 
virtual ~Fl_Preferences ()
 The destructor removes allocated resources.
 

Static Public Member Functions

static const char * newUUID ()
 Returns a UUID as generated by the system.
 
static char remove (ID id_)
 Remove the group with this ID from a database.
 

Protected Attributes

Nodenode
 
RootNoderootNode
 

Friends

class Node
 
class RootNode
 

Detailed Description

Fl_Preferences provides methods to store user settings between application starts.

It is similar to the Registry on WIN32 and Preferences on MacOS, and provides a simple configuration mechanism for UNIX.

Fl_Preferences uses a hierarchy to store data. It bundles similar data into groups and manages entries into those groups as name/value pairs.

Preferences are stored in text files that can be edited manually. The file format is easy to read and relatively forgiving. Preferences files are the same on all platforms. User comments in preference files are preserved. Filenames are unique for each application by using a vendor/application naming scheme. The user must provide default values for all entries to ensure proper operation should preferences be corrupted or not yet exist.

Entries can be of any length. However, the size of each preferences file should be kept small for performance reasons. One application can have multiple preferences files. Extensive binary data however should be stored in separate files: see getUserdataPath().

Note
Starting with FLTK 1.3, preference databases are expected to be in UTF-8 encoding. Previous databases were stored in the current character set or code page which renders them incompatible for text entries using international characters.

Member Typedef Documentation

◆ ID

typedef void* Fl_Preferences::ID

Every Fl_Preferences-Group has a uniqe ID.

ID's can be retrieved from an Fl_Preferences-Group and can then be used to create more Fl_Preference references to the same data set, as long as the database remains open.

Member Enumeration Documentation

◆ Root

Define the scope of the preferences.

Enumerator
SYSTEM 

Preferences are used system-wide.

USER 

Preferences apply only to the current user.

Constructor & Destructor Documentation

◆ Fl_Preferences() [1/7]

Fl_Preferences::Fl_Preferences ( Root  root,
const char *  vendor,
const char *  application 
)

The constructor creates a group that manages name/value pairs and child groups.

Groups are ready for reading and writing at any time. The root argument is either Fl_Preferences::USER or Fl_Preferences::SYSTEM.

This constructor creates the base instance for all following entries and reads existing databases into memory. The vendor argument is a unique text string identifying the development team or vendor of an application. A domain name or an EMail address are great unique names, e.g. "researchATmatthiasm.com" or "fltk.org". The application argument can be the working title or final name of your application. Both vendor and application must be valid relative UNIX pathnames and may contain '/'s to create deeper file structures.

A set of Preferences marked "run-time" exists exactly one per application and only as long as the application runs. It can be used as a database for volatile information. FLTK uses it to register plugins at run-time.

Parameters
[in]rootcan be USER or SYSTEM for user specific or system wide preferences
[in]vendorunique text describing the company or author of this file
[in]applicationunique text describing the application

◆ Fl_Preferences() [2/7]

Fl_Preferences::Fl_Preferences ( const char *  path,
const char *  vendor,
const char *  application 
)

Use this constructor to create or read a preferences file at an arbitrary position in the file system.

The file name is generated in the form path/application.prefs. If application is NULL, path must contain the full file name.

Parameters
[in]pathpath to the directory that contains the preferences file
[in]vendorunique text describing the company or author of this file
[in]applicationunique text describing the application

◆ Fl_Preferences() [3/7]

Fl_Preferences::Fl_Preferences ( Fl_Preferences parent,
const char *  group 
)

Generate or read a new group of entries within another group.

Use the group argument to name the group that you would like to access. Group can also contain a path to a group further down the hierarchy by separating group names with a forward slash '/'.

Parameters
[in]parentreference object for the new group
[in]groupname of the group to access (may contain '/'s)

◆ Fl_Preferences() [4/7]

Fl_Preferences::Fl_Preferences ( Fl_Preferences parent,
const char *  group 
)

Create or access a group of preferences using a name.

Parameters
[in]parentthe parameter parent is a pointer to the parent group. Parent may be NULL. It then refers to an application internal database which exists only once, and remains in RAM only until the application quits. This database is used to manage plugins and other data indexes by strings.
[in]groupa group name that is used as a key into the database
See also
Fl_Preferences( Fl_Preferences&, const char *group )

◆ Fl_Preferences() [5/7]

Fl_Preferences::Fl_Preferences ( Fl_Preferences parent,
int  groupIndex 
)

Open a child group using a given index.

Use the groupIndex argument to find the group that you would like to access. If the given index is invalid (negative or too high), a new group is created with a UUID as a name.

The index needs to be fixed. It is currently backward. Index 0 points to the last member in the 'list' of preferences.

Parameters
[in]parentreference object for the new group
[in]groupIndexzero based index into child groups

◆ Fl_Preferences() [6/7]

Fl_Preferences::Fl_Preferences ( Fl_Preferences parent,
int  groupIndex 
)

◆ Fl_Preferences() [7/7]

Fl_Preferences::Fl_Preferences ( Fl_Preferences::ID  id)

Create a new dataset access point using a dataset ID.

ID's are a great way to remember shortcuts to database entries that are deeply nested in a preferences database, as long as the database root is not deleted. An ID can be retrieved from any Fl_Preferences dataset, and can then be used to create multiple new references to the same dataset.

ID's can be very helpful when put into the user_data() field of widget callbacks.

◆ ~Fl_Preferences()

Fl_Preferences::~Fl_Preferences ( )
virtual

The destructor removes allocated resources.

When used on the base preferences group, the destructor flushes all changes to the preferences file and deletes all internal databases.

The destructor does not remove any data from the database. It merely deletes your reference to the database.

Member Function Documentation

◆ deleteEntry()

char Fl_Preferences::deleteEntry ( const char *  key)

Deletes a single name/value pair.

This function removes the entry key from the database.

Parameters
[in]keyname of entry to delete
Returns
0 if deleting the entry failed

◆ deleteGroup()

char Fl_Preferences::deleteGroup ( const char *  group)

Deletes a group.

Removes a group and all keys and groups within that group from the database.

Parameters
[in]groupname of the group to delete
Returns
0 if call failed

◆ entries()

int Fl_Preferences::entries ( )

Returns the number of entries (name/value pairs) in a group.

Returns
number of entries

◆ entry()

const char * Fl_Preferences::entry ( int  index)

Returns the name of an entry.

There is no guaranteed order of entry names. The index must be within the range given by entries().

Parameters
[in]indexnumber indexing the requested entry
Returns
pointer to value cstring

◆ entryExists()

char Fl_Preferences::entryExists ( const char *  key)

Returns non-zero if an entry with this name exists.

Parameters
[in]keyname of entry that is searched for
Returns
0 if entry was not found

◆ flush()

void Fl_Preferences::flush ( )

Writes all preferences to disk.

This function works only with the base preferences group. This function is rarely used as deleting the base preferences flushes automatically.

◆ get() [1/7]

char Fl_Preferences::get ( const char *  key,
char *&  text,
const char *  defaultValue 
)

Reads an entry from the group.

A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). get() allocates memory of sufficient size to hold the value. The buffer must be free'd by the developer using 'free(value)'.

Parameters
[in]keyname of entry
[out]textreturned from preferences or default value if none was set
[in]defaultValuedefault value to be used if no preference was set
Returns
0 if the default value was used

◆ get() [2/7]

char Fl_Preferences::get ( const char *  key,
char *  text,
const char *  defaultValue,
int  maxSize 
)

Reads an entry from the group.

A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). 'maxSize' is the maximum length of text that will be read. The text buffer must allow for one additional byte for a trailing zero.

Parameters
[in]keyname of entry
[out]textreturned from preferences or default value if none was set
[in]defaultValuedefault value to be used if no preference was set
[in]maxSizemaximum length of value plus one byte for a trailing zero
Returns
0 if the default value was used

◆ get() [3/7]

char Fl_Preferences::get ( const char *  key,
double &  value,
double  defaultValue 
)

Reads an entry from the group.

A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0).

Parameters
[in]keyname of entry
[out]valuereturned from preferences or default value if none was set
[in]defaultValuedefault value to be used if no preference was set
Returns
0 if the default value was used

◆ get() [4/7]

char Fl_Preferences::get ( const char *  key,
float &  value,
float  defaultValue 
)

Reads an entry from the group.

A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0).

Parameters
[in]keyname of entry
[out]valuereturned from preferences or default value if none was set
[in]defaultValuedefault value to be used if no preference was set
Returns
0 if the default value was used

◆ get() [5/7]

char Fl_Preferences::get ( const char *  key,
int &  value,
int  defaultValue 
)

Reads an entry from the group.

A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0).

Parameters
[in]keyname of entry
[out]valuereturned from preferences or default value if none was set
[in]defaultValuedefault value to be used if no preference was set
Returns
0 if the default value was used

◆ get() [6/7]

char Fl_Preferences::get ( const char *  key,
void *&  data,
const void *  defaultValue,
int  defaultSize 
)

Reads an entry from the group.

A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). get() allocates memory of sufficient size to hold the value. The buffer must be free'd by the developer using 'free(value)'.

Parameters
[in]keyname of entry
[out]datareturned from preferences or default value if none was set
[in]defaultValuedefault value to be used if no preference was set
[in]defaultSizesize of default value array
Returns
0 if the default value was used

◆ get() [7/7]

char Fl_Preferences::get ( const char *  key,
void *  data,
const void *  defaultValue,
int  defaultSize,
int  maxSize 
)

Reads an entry from the group.

A default value must be supplied. The return value indicates if the value was available (non-zero) or the default was used (0). 'maxSize' is the maximum length of text that will be read.

Parameters
[in]keyname of entry
[out]datavalue returned from preferences or default value if none was set
[in]defaultValuedefault value to be used if no preference was set
[in]defaultSizesize of default value array
[in]maxSizemaximum length of value
Returns
0 if the default value was used
Todo:
maxSize should receive the number of bytes that were read.

◆ getUserdataPath()

char Fl_Preferences::getUserdataPath ( char *  path,
int  pathlen 
)

Creates a path that is related to the preferences file and that is usable for additional application data.

This function creates a directory that is named after the preferences database without the .prefs extension and located in the same directory. It then fills the given buffer with the complete path name.

Example:

Fl_Preferences prefs( USER, "matthiasm.com", "test" );
prefs.getUserdataPath( path );
Fl_Preferences provides methods to store user settings between application starts.
Definition Fl_Preferences.H:60
@ USER
Preferences apply only to the current user.
Definition Fl_Preferences.H:68
const char * path()
Return the full path to this entry.
Definition Fl_Preferences.H:106
#define FL_PATH_MAX
all path buffers should use this length
Definition filename.H:38

..creates the preferences database in (MS Windows):

c:/Documents and Settings/matt/Application Data/matthiasm.com/test.prefs

..and returns the userdata path:

c:/Documents and Settings/matt/Application Data/matthiasm.com/test/
Parameters
[out]pathbuffer for user data path
[in]pathlensize of path buffer (should be at least FL_PATH_MAX)
Returns
0 if path was not created or pathname can't fit into buffer

◆ group()

const char * Fl_Preferences::group ( int  num_group)

Returns the name of the Nth (num_group) group.

There is no guaranteed order of group names. The index must be within the range given by groups().

Parameters
[in]num_groupnumber indexing the requested group
Returns
'C' string pointer to the group name

◆ groupExists()

char Fl_Preferences::groupExists ( const char *  key)

Returns non-zero if a group with this name exists.

Group names are relative to the Preferences node and can contain a path. "." describes the current node, "./" describes the topmost node. By preceding a groupname with a "./", its path becomes relative to the topmost node.

Parameters
[in]keyname of group that is searched for
Returns
0 if no group by that name was found

◆ groups()

int Fl_Preferences::groups ( )

Returns the number of groups that are contained within a group.

Returns
0 for no groups at all

◆ newUUID()

const char * Fl_Preferences::newUUID ( )
static

Returns a UUID as generated by the system.

A UUID is a "universally unique identifier" which is commonly used in configuration files to create identities. A UUID in ASCII looks like this: 937C4900-51AA-4C11-8DD3-7AB59944F03E. It has always 36 bytes plus a trailing zero.

Returns
a pointer to a static buffer containing the new UUID in ASCII format. The buffer is overwritten during every call to this function!

◆ set() [1/7]

char Fl_Preferences::set ( const char *  key,
const char *  text 
)

Sets an entry (name/value pair).

The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preferences file.

Parameters
[in]keyname of entry
[in]textset this entry to value
Returns
0 if setting the value failed

◆ set() [2/7]

char Fl_Preferences::set ( const char *  key,
const void *  data,
int  dsize 
)

Sets an entry (name/value pair).

The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preferences file.

Parameters
[in]keyname of entry
[in]dataset this entry to value
[in]dsizesize of data array
Returns
0 if setting the value failed

◆ set() [3/7]

char Fl_Preferences::set ( const char *  key,
double  value 
)

Sets an entry (name/value pair).

The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preferences file.

Parameters
[in]keyname of entry
[in]valueset this entry to value
Returns
0 if setting the value failed

◆ set() [4/7]

char Fl_Preferences::set ( const char *  key,
double  value,
int  precision 
)

Sets an entry (name/value pair).

The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preferences file.

Parameters
[in]keyname of entry
[in]valueset this entry to value
[in]precisionnumber of decimal digits to represent value
Returns
0 if setting the value failed

◆ set() [5/7]

char Fl_Preferences::set ( const char *  key,
float  value 
)

Sets an entry (name/value pair).

The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preferences file.

Parameters
[in]keyname of entry
[in]valueset this entry to value
Returns
0 if setting the value failed

◆ set() [6/7]

char Fl_Preferences::set ( const char *  key,
float  value,
int  precision 
)

Sets an entry (name/value pair).

The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preferences file.

Parameters
[in]keyname of entry
[in]valueset this entry to value
[in]precisionnumber of decimal digits to represent value
Returns
0 if setting the value failed

◆ set() [7/7]

char Fl_Preferences::set ( const char *  key,
int  value 
)

Sets an entry (name/value pair).

The return value indicates if there was a problem storing the data in memory. However it does not reflect if the value was actually stored in the preferences file.

Parameters
[in]keyname of entry
[in]valueset this entry to value
Returns
0 if setting the value failed

◆ size()

int Fl_Preferences::size ( const char *  key)

Returns the size of the value part of an entry.

Parameters
[in]keyname of entry
Returns
size of value

The documentation for this class was generated from the following files: