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Author: matt
Date: 2011-08-25 15:07:10 -0700 (Thu, 25 Aug 2011)
New Revision: 9013
Log:
Some WIN32 fixes of paths.
Modified:
branches/branch-3.0/src/fltk3/NativeFileChooser.cxx
branches/branch-3.0/src/fltk3/dnd.cxx
branches/branch-3.0/src/fltk3/run.cxx
branches/branch-3.0/src/fltk3/scandir.cxx
branches/branch-3.0/src/fltk3/win32.cxx
branches/branch-3.0/src/fltk3/win32NativeFileChooser.cxx
branches/branch-3.0/src/fltk3/win32_color.cxx
branches/branch-3.0/src/fltk3gl/GLChoice.h
Modified: branches/branch-3.0/src/fltk3/NativeFileChooser.cxx
===================================================================
--- branches/branch-3.0/src/fltk3/NativeFileChooser.cxx 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3/NativeFileChooser.cxx 2011-08-25 22:07:10 UTC (rev 9013)
@@ -27,7 +27,7 @@
// Use Windows' chooser
#ifdef WIN32
-#include "Fl_Native_File_Chooser_WIN32.cxx"
+#include "win32NativeFileChooser.cxx"
#endif
// Use Apple's chooser
@@ -37,7 +37,7 @@
// All else falls back to FLTK's own chooser
#if ! defined(__APPLE__) && !defined(WIN32)
-#include "Fl_Native_File_Chooser_FLTK.cxx"
+#include "x11NativeFileChooser.cxx"
#endif
const char *fltk3::NativeFileChooser::file_exists_message = "File exists. Are you sure you want to overwrite?";
Modified: branches/branch-3.0/src/fltk3/dnd.cxx
===================================================================
--- branches/branch-3.0/src/fltk3/dnd.cxx 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3/dnd.cxx 2011-08-25 22:07:10 UTC (rev 9013)
@@ -26,11 +26,11 @@
//
#ifdef WIN32
-# include "fl_dnd_win32.cxx"
+# include "win32_dnd.cxx"
#elif defined(__APPLE__)
//# include "fl_dnd_mac.cxx"
#else
-# include "fl_dnd_x.cxx"
+# include "x11_dnd.cxx"
#endif
//
Modified: branches/branch-3.0/src/fltk3/run.cxx
===================================================================
--- branches/branch-3.0/src/fltk3/run.cxx 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3/run.cxx 2011-08-25 22:07:10 UTC (rev 9013)
@@ -1710,7 +1710,7 @@
}
#ifdef WIN32
-# include "Fl_win32.cxx"
+# include "win32.cxx"
//#elif defined(__APPLE__)
#endif
Modified: branches/branch-3.0/src/fltk3/scandir.cxx
===================================================================
--- branches/branch-3.0/src/fltk3/scandir.cxx 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3/scandir.cxx 2011-08-25 22:07:10 UTC (rev 9013)
@@ -17,7 +17,7 @@
USA. */
#if defined(WIN32) && !defined(__CYGWIN__)
-# include "scandir_win32.cxx"
+# include "win32_scandir.cxx"
#else
# include "flstring.h"
Modified: branches/branch-3.0/src/fltk3/win32.cxx
===================================================================
--- branches/branch-3.0/src/fltk3/win32.cxx 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3/win32.cxx 2011-08-25 22:07:10 UTC (rev 9013)
@@ -40,7 +40,7 @@
#include <fltk3/Tooltip.h>
#include <fltk3/PagedDevice.h>
#include "flstring.h"
-#include "Fl_Font.H"
+#include "font.h"
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
Modified: branches/branch-3.0/src/fltk3/win32NativeFileChooser.cxx
===================================================================
--- branches/branch-3.0/src/fltk3/win32NativeFileChooser.cxx 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3/win32NativeFileChooser.cxx 2011-08-25 22:07:10 UTC (rev 9013)
@@ -34,7 +34,7 @@
#include <stdio.h> // debugging
#include <wchar.h> //MG
-#include "Fl_Native_File_Chooser_common.cxx" // strnew/strfree/strapp/chrcat
+#include "NativeFileChooser_common.cxx" // strnew/strfree/strapp/chrcat
typedef const wchar_t *LPCWSTR; //MG
LPCWSTR utf8towchar(const char *in); //MG
char *wchartoutf8(LPCWSTR in); //MG
Modified: branches/branch-3.0/src/fltk3/win32_color.cxx
===================================================================
--- branches/branch-3.0/src/fltk3/win32_color.cxx 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3/win32_color.cxx 2011-08-25 22:07:10 UTC (rev 9013)
@@ -40,7 +40,7 @@
#include <fltk3/draw.h>
static unsigned fl_cmap[256] = {
-#include "fl_cmap.h" // this is a file produced by "cmap.cxx":
+#include "cmap.h" // this is a file produced by "cmap.cxx":
};
// Translations to win32 data structures:
Modified: branches/branch-3.0/src/fltk3gl/GLChoice.h
===================================================================
--- branches/branch-3.0/src/fltk3gl/GLChoice.h 2011-08-25 22:05:10 UTC (rev 9012)
+++ branches/branch-3.0/src/fltk3gl/GLChoice.h 2011-08-25 22:07:10 UTC (rev 9013)
@@ -57,7 +57,7 @@
// Warning: whatever GLContext is defined to must take exactly the same
// space in a structure as a void*!!!
#ifdef WIN32
-# include <fltk3/gl.h>
+# include <fltk3gl/gl.h>
# define GLContext HGLRC
#elif defined(__APPLE_QUARTZ__)
// warning: the Quartz version should probably use Core GL (CGL) instead of AGL
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