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Re: [fltk.general] C++ GUI Standard Proposal - FLTK?

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Re: C++ GUI Standard Proposal - FLTK? Greg Ercolano Feb 03, 2023  
 


On 2/3/23 14:47, Pierre Jasmin wrote:
Maybe it should be the other way around, drafting a version of C++ that only supports what FLTK does :)
Been programming C++ for 25+ years and some of the new constructs when I look at the code I can barely say it's C++ :)

    Heh, +1.

    When STL was admitted as a standard, and all those keywords with angle brackets and underbars
    in the names started appearing, I thought "no way, this is hacky/ugly/kludgy", and words that
    made no sense. The word "static" is abused and overloaded too much, and the STL API is just awful.

    My favorite thing to hate is working with vectors (arrays?!), appending to them (push_back!?)
    and deleting items (v.erase(v.begin()+index?!) is just so damned ugly.

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