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Re: [fltk.general] C++ GUI Standard Proposal - FLTK?

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Re: C++ GUI Standard Proposal - FLTK? Greg Ercolano Feb 03, 2023  
 


On 2/3/23 10:22, Ian MacArthur wrote:
Well, I’m late too this but I guess I’m thinking the same way as most other respondents... 
Like Greg, I’d say the dialect of C++ that FLTK uses is not very “modern” (or even very C++ !) so I’d guess it’d be a long shot to get it accepted as the standard.... but you never know of course.

I don’t think I could cope with all the committees, TBH...

    One way it could work is if they standardized on a wrapper around FLTK
    that had an API they liked that was more C++ ish, and perhaps would meet
    their needs.

    Whatever that need is. All I can guess is for simple examples to work,
    like how glut is to opengl.

    Qt might not be appealing because of their whole signal/slot front end
    that works in front of the compiler, not to mention its "weight".

    However, I'm not sure Qt hasn't made a way to split their library, like FLTK,
    where their advanced widgets are separate (like the web browser stuff,
    media features for sound and movies, etc), as I think Qt might be popular
    even on mobile devices, which I would think demand small libs.
   


  


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