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Re: [fltk.general] FL_MULTISAMPLE seems to be ignored on Windows

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Re: FL_MULTISAMPLE seems to be ignored on Windows Mo_Al_ Sep 28, 2022  
 
Sure, will do and report back.
On Wednesday, September 28, 2022 at 6:20:56 PM UTC+3 Ian MacArthur wrote:
On Wed, 28 Sept 2022 at 13:25, Mo_Al_ wrote:
Hello

I've been playing around adding widgets to an Fl_Gl_Window, I'm aware its being work on still. I noticed that passing FL_MULTISAMPLE does provide anti-aliasing on Linux (X11) and MacOS but not on Windows.

Mo,

Might be a bit of a long-shot, but can you try it on a few different machines?
I've seen weirdness like this from Win32 GL drivers in the past, with stuff working on some machines and not others, that sort of thing. In particular I remember the Intel GPU's having some pretty feeble GL driver support... They may have improved over time though, who knows!?

 

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