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On Saturday, January 15, 2022 at 12:59:59 AM UTC-8 wrote:
Hi I wanted to know if there are any plans to support vulkan as well, as it has better performance?
What kind of support did you have in mind? Using Vulkan as a fundamental drawing back end? Or supporting a Vulkan environment such that an application that needed a GUI provided by FLTK and a 3D graphics window provided by Vulkan would work?
I suspect the former is not going to be worth anyone's time any time soon. However, I also suspect that the latter is probably much more straightforward. This is essentially the way OpenGL is supported today.
Rob
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