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[fltk.general] Re: FLTK to SDL Window?

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Re: FLTK to SDL Window? "'Matthias Melcher' via fltk.general" Jan 22, 2022  
  Code exists to render all FLTK graphics to an RGB buffer without using any system calls. It's software implementation of line drawing, text, polygon filling, and clipping. It's pretty much what Nano and Pico were supposed to be. This may be a good solution to render into a texture.

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