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I wasn’t aware of the 3 states of modality, but I’ve added Window::clear_modal_states() in the latest release 1.2.21. Sent from my iPhone
On Tuesday, December 14, 2021 at 8:32:17 AM UTC Ian MacArthur wrote:
On Monday, 13 December 2021 at 20:57:09 UTC Mo wrote:
make_modal() just calls Fl_Window::set_modal and set_non_modal depending on the flag.
OK - but for the avoidance of any doubt here, I feel it is worth emphasising that the "modal-ness" of a window has three states, not two, so a binary true/false option may not cover it. Does the Rust port also provide a method to remove the "modality" altogether and set the window back to normal? (cf; Fl_Window::clear_modal_states(); )
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