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I have had a little bit of time to port a layout manager we use for an internal UI system to FLTK. It may seem a little weird to use at first but it allows for extremely quick layout and prototyping. It was originally designed to quickly hack together UIs for ever-changing scientific research tools. However it started to become a preferred layout system for everything because it was quick easy and maintainable.
So please do give it a go if you have time. Or at the very least have a skim through the tutorial on the main project page to see if it may be useful to you.
I've looked through the tutorial and it looks like a really useful addition to the FLTK ecosphere, especially for quick prototying of a new interface.
However, I notice that the code uses exceptions and templates, which might be a problem for inclusion within the core of FLTK because the CMP currently prohibits their use, but there's probably nothing to stop Fl_Flow being offered as part of an add-on system. FLTK++ perhaps?
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