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Wow, this looks neat.
Scroll down on the project's main github main page and you're
sure to understand how it works right away.
Nice use of ascii art for positioning hints.. love it.
Didn't look at the code, but if it's a single .H file,
I can guess it's "light" and simple.. Nice!
Assuming the other devs agree (we'll give it a look over),
is it OK to add it to FLTK itself and its LGPL license?
On 10/28/21 5:37 PM, Karsten Pedersen
wrote:
Hi all,
I have had a little bit of time to port a layout manager we
use for an internal UI system to FLTK. It may seem a little
weird to use at first but it allows for extremely quick layout
and prototyping. It was originally designed to quickly hack
together UIs for ever-changing scientific research tools.
However it started to become a preferred layout system for
everything because it was quick easy and maintainable.
So please do give it a go if you have time. Or at the very
least have a skim through the tutorial on the main project page
to see if it may be useful to you.
A random list of features:
- Single .h file (include/FL/Fl_Flow.H, mostly to make it
easy to try out)
- Works via instructions rather than absolute coordinates
- Resizes well due to the instruction nature
- Very flexible, it is rare you need nesting to achieve any
desired layout
- Supports centering content
- No tools needed
- Well integrated into FLTK. Can mix and match with other
layouts
I hope someone finds it useful. Personally I feel it makes
GUI development fun again.
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