Thanks Bill! Is what I ended up doing is just making a class where I push each widget into a specific vector; and then walk the vectors setting my desired color schema. |
On Thursday, 29 April 2021 at 16:30:09 UTC-6 spitzak wrote:
Fl::background(r,g,b) changes the general "gray" color and the colorramp used for all the button edges
Fl::foreground(r,g,b) changes the color all the text and labels are drawn
Fl::background2(r,g,b) changes the "white" in the input fields
Fl::set_color(x,r,g,b) sets some other colors:
x = FL_INACTIVE_COLOR text color for inactive widgets
x = FL_SELECTION_COLOR background for text selection (text color is computed to contrast with it)
All of this was designed for mid-1990's style user preferences, but it still could be useful.
Hi all, I know how to individually change the colors (background, text, selection, etc.) for each individual widget; however this can become tedious if you have 30 or so buttons, 5 hold browsers, etc.
Is there a way to change the default of each widget globally? (i.e. custom colors for Fl_Button, Fl_Input, Fl_Table, etc etc); such that each new button/input/table I add automatically uses the specified color palletes?
You received this message because you are subscribed to the Google Groups "fltk.general" group.
To unsubscribe from this group and stop receiving emails from it, send an email to firstname.lastname@example.org.
To view this discussion on the web visit https://groups.google.com/d/msgid/fltkgeneral/2baa3d84-31df-45c1-8452-eeb931e45797n%40googlegroups.com.
[ Direct Link to Message ]