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Re: [fltk.general] Re: Success: Natively built FLTK on ARM64 (Apple Silicon) macOS!

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Re: Re: Success: Natively built FLTK on ARM64 (Apple Silicon) macOS! Manolo Nov 27, 2020  
 

On Wednesday, November 25, 2020 at 12:47:12 PM UTC+1 Ian MacArthur wrote:

Really I was just wondering how well the fat-binary process would work for those who only have an Intel Mac at present.
It's clearly my understanding that when Apple declares that Xcode12.2 allows to build Universal apps,
it means you can produce on an Intel Mac an app that will run natively on an ARM new Mac.
What I know for sure is that you can produce something that contains both architectures.


Like me: but mine is Too Old (10.13) which I do not think can support a "recent enough" Xcode to even try...
What is really required is "Command Line tools for Xcode 12.2" which may be compatible with older
units. Then, build with configure/make or with CMake/make.

-- 
Ian
From my Fairphone FP3

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