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Re: [fltk.general] Problem with Displaying Image using FLTK 1.3.5 on Raspberry Pi 4 B

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Re: Problem with Displaying Image using FLTK 1.3.5 on Raspberry Pi 4 B Dave Branson Oct 29, 2020  
  Thanks for the help - the absolute directory path worked.  I like the idea of using get_app_path to grab the actual path to the image, but the location is going to be static in this use case.

On Thursday, October 29, 2020 at 4:24:21 PM UTC-5 Ian MacArthur wrote:
On 29 Oct 2020, at 19:04, 'Brian Tilley' wrote:


On Thu, 29 Oct 2020 at 16:39, Greg Ercolano wrote:
On 2020-10-29 08:57, Dave Branson wrote:
I'm attempting to display a logo on the screen of my Pi.  When I run the C++ code below I get the window with it's label to display, but not the JPEG image.  The code compiled and linked, and the image resides in the same directory as the code.  Any advice would be appreciated.

     Try supplying the absolute path to the image, e.g.

// Load the image
logo = new Fl_JPEG_Image("/some/absolute/path/logo.jpg");

    Also, add some error checking to the jpg file loading process; it might be saying the file
    couldn't be opened for some reason.. see the error checking example on this page.

Wouldn’t it be easier to use the getcwd() call to get the path to the folder in which the program was started?
The program may not be installed in the same folder by another user. 



Hi Brian,

Been a while - how’s the lockdown working out for you folks...?

Anyway: no, getcwd() probably will not help here. On Linux/X11 based systems, like a Pi, if you launch the process from the command line the process *usually* inherits the cwd of the shell it was launched from, which may well not be the directory in which the executable resides.

Worse, the various X11 Window Managers have a range of different, “interesting”, ideas about what cwd to pass to the processes they spawn when you click on an icon, so that even if you figure out something that works for you, it might not work for someone using a different WM.

(MS) Windows is simpler, as processes generally inherit their own directory as cwd at start.
OSX does something weird that I can’t recall now, but if you put things in a bundle that makes that work out better anyway...

At some point in the past, I posted some code that works (cross platform) to fetch the “home” directory for the executable file (which I needed to solve this exact issue...) but I don’t seem to have it now.

Oh, no, hold on: here we go (attached.)

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