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Re: [fltk.general] Use worker thread to call Fl_Window and Fl_run

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Re: Use worker thread to call Fl_Window and Fl_run Ian MacArthur Oct 01, 2020  
 
On 1 Oct 2020, at 19:42, lifeattickville wrote:
> 
> >> I've had some success with a message-based system.
> >Wouldnt Fl::run() block the main loop though ? Thats what I am trying to avoid as its a loop that processes lots of data.  
> 
> I must have missed that requirement.

Yes, the OP motioned that in nearly post... I infer that the GUI is being tagged on top of an already existing (and hard to modify) codebase...



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