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In case it might be of interest, I have also had success doing FLTK things from the main thread in a parent process and the main thread in a child subprocess(es) that are coordinating via a 2-way Unix pipe. Effectively, multiple FLTK heavyweight threads doing graphics operations in a coordinated way. Actually performs well. Of course, this is on Linux. I believe this obviates any need for locking as is required for lightweight (same process) threads.
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