FLTK logo

Re: [fltk.coredev] Re: Wayland libdecor interoperability between FLTK and GLFW

FLTK matrix user chat room
(using Element browser app)   FLTK gitter user chat room   GitHub FLTK Project   FLTK News RSS Feed  
  FLTK Apps      FLTK Library      Forums      Links     Login 
 All Forums  |  Back to fltk.coredev  ]
 
Previous Message ]New Message | Reply ]Next Message ]

Re: Re: Wayland libdecor interoperability between FLTK and GLFW Gonzalo Garramuño 05:38 Apr 20  
 

On 20/4/24 07:46, Manolo wrote:
I see no way that libdecor can mess up OpenGL drawing. Are you mixing headers and shared libs of distinct builds?

No.  It is a bug, but not with libdecor.  The screen should be cleared, but currently it isn't.

In my program, I call:

        float r = 0.F, g = 0.F, b = 0.F, a = 0.F;
        glViewport(0, 0, pixel_w(), pixel_h());
        glClearStencil(0);
        glClearColor(r, g, b, a);
        glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);

The alpha channel is intentionally set as 0, so that transparency can be grabbed properly.  On Wayland, under FLTK at least, this messes it up, as it lets the background go through.  Setting the alpha to 1 fixes it, but that screws up capturing the OpenGL transparency with a glReadPixel() and similar.  Not sure if it is an FLTK problem or a Wayland problem.  But it is a bug.


--
Gonzalo Garramuño
ggarra13@gmail.com

--
You received this message because you are subscribed to the Google Groups "fltk.coredev" group.
To unsubscribe from this group and stop receiving emails from it, send an email to fltkcoredev+unsubscribe@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/fltkcoredev/3e1d2b25-22e3-4716-abad-a0e528e8e9ed%40gmail.com.
Direct Link to Message ]
 
     
Previous Message ]New Message | Reply ]Next Message ]
 
 

Comments are owned by the poster. All other content is copyright 1998-2024 by Bill Spitzak and others. This project is hosted by The FLTK Team. Please report site problems to 'erco@seriss.com'.