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Re: [fltk.coredev] On the building of fluid-cmd and fluid...

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Re: On the building of fluid-cmd and fluid... imacarthur 02:59 May 08  
 
On Sunday, 7 May 2023 at 21:20:08 UTC+1 Albrecht Schlosser wrote:
I believe this is a straight-forward solution and it works well (tested
on macOS, Linux, Linux to MinGW cross-build, mingw-32, and VS 2019).

Ian, can you please test and confirm that this is OK for you?
(MSYS2/MinGW-w64 not tested by me).

Seems good.

Tested on MSYS2/mingw64, and also MSYS/mingw32. Both fine. 
Cleaned everything out first, just to make sure, everything went smoothly.

Also tested under WSL2, since I have it on this machine - it is also fine, of course, but that's not particularly relevant since WSL2 is Linux (Ubuntu, in this case) so the whole fluid vs. fluid-cmd thing business does not happen there.
Though, at a complete tangent, I notice that the fractals demo runs *really slowly* under WSL on this machine, which seems odd because the OpenGL support (at least under Wayland, anyway) seems otherwise very good, reporting OpenGL version 4.2

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