Hmm, does that patch change the /SUBSYSTEM in the IDE to 'CONSOLE'?
I ask because last night I just changed /SUBSYSTEM to console to get things working.
Last things first: I wrote in my previous message with the patch:
Removing the "WIN32" flag builds fluid with /SUBSYSTEM:CONSOLE.
just surprised the WIN32 flag affected that.
Yes, that's its sole purpose in CMake (add_executable). The naming is questionable, but that's what it does. It sets all build flags necessary to build a GUI (
/SUBSYSTEM:WINDOWS) program on Windows. Leaving it away makes it
/SUBSYSTEM:CONSOLE. There's a similar flag for macOS bundles, btw.
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