Re: [fltk/fltk] windows+fltk1.3.x+1.4.x: "fluid -c somefile.fl" fails without error if .fl file unreadable (#224)

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Re: [fltk/fltk] windows+fltk1.3.x+1.4.x: "fluid -c somefile.fl" fails without error if .fl file unreadable (#224) Albrecht Schlosser 12:17 Apr 27 top right image
 

Hmm, does that patch change the /SUBSYSTEM in the IDE to 'CONSOLE'?
I ask because last night I just changed /SUBSYSTEM to console to get things working.

Last things first: I wrote in my previous message with the patch:

Removing the "WIN32" flag builds fluid with /SUBSYSTEM:CONSOLE.

You wrote:

just surprised the WIN32 flag affected that.

Yes, that's its sole purpose in CMake (add_executable). The naming is questionable, but that's what it does. It sets all build flags necessary to build a GUI (/SUBSYSTEM:WINDOWS) program on Windows. Leaving it away makes it /SUBSYSTEM:CONSOLE. There's a similar flag for macOS bundles, btw.


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