[fltk.coredev] What does the "fluid-cmd" exe do on the WIN32 builds?

FLTK matrix user chat room
(using Element browser app)   FLTK gitter user chat room   GitHub FLTK Project   FLTK News RSS Feed  
  FLTK Apps      FLTK Library      Forums      Links     Login 
 All Forums  |  Back to fltk.coredev  ]
Previous Message ]New Message | Reply ]Next Message ]

What does the "fluid-cmd" exe do on the WIN32 builds? Ian MacArthur 05:00 Oct 01 top right image

So, what *does* fluid-cmd.exe do?
It gets built by the cmake builds on Windows (the Makefile build doesn’t seem to build it?) but I cannot tell what it does - I can’t read cmake files very well, but it seems to be built out of the same things as “regular” fluid... and..?

Anyway, I noticed this because a 32-bit mingw checkout choked at build for me - stuck in fluid-cmd.exe, just sitting there... indefinitely...

Builds on other 32-bit machines didn’t show the issue, until I did a make clean, so when it then had to regenerate the various .fl files in the test directory, they too hang.

64-bit mingw builds appear to be immune (I need to check that properly though!) as did my recent msvc 32-bit IDE build.

What is it, what’s it for, how/why is it different from “regular” fluid, etc.?
And why does it hang?

You received this message because you are subscribed to the Google Groups "fltk.coredev" group.
To unsubscribe from this group and stop receiving emails from it, send an email to fltkcoredev+unsubscribe@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/fltkcoredev/68AB3DD8-FBCE-42A7-8D82-030CFD311C40%40gmail.com.
Direct Link to Message ]
bottom left image   bottom right image
Previous Message ]New Message | Reply ]Next Message ]

Comments are owned by the poster. All other content is copyright 1998-2022 by Bill Spitzak and others. This project is hosted by The FLTK Team. Please report site problems to 'erco@seriss.com'.