On Friday, 30 September 2022 at 12:45:13 UTC+1 imacarthur wrote:
TBH I have no solid idea what that error message is actually telling us happened here!
Clearly, whatever it is, it works fine on other platforms...
Staring at this a bit, I assume the issue is that (under 32-bit Windows) we're invoking the function pointer glUseProgram_f() with the wrong calling convention (given that Windows seems to have several calling conventions.)
But... I'm not sure that we are, it kinda looks OK.
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