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> El 13 sep. 2022, a las 06:28, Manolo <manolo.gouy@gmail.com> escribió:
>
> @Gonzalo: I realize now my proposal was wrong.
> The good solution is not to use a transparent GL2 window but a transparent normal window,
> see attached example program which builds upon OpenGL3test.cxx :
>
That *almost* works. What is missing is giving the button a transparent or semi-transparent color, like in the cube.cxx demo. I would need that, or a FL_STENCIL on the window, so I can implement drawing in the window (with erasing with the stencil).
—
Gonzalo Garramuno
ggarra13@gmail.com
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