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[fltk.coredev] GL root Fl_Gl_Window::draw

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GL root Fl_Gl_Window::draw Gonzalo Garramuno Sep 07, 2022  
 
I am using OpenGL 4.1 on MacOS.  I tried calling Fl_Gl_Window::draw() at the end of my GL viewport widget and was greeted with a crash in gl_draw / gl_font.
I am assuming the drawing of widgets in the GL context is just a OpenGL2 feature.  Am I right?

—
Gonzalo Garramuno
ggarra13@gmail.com




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