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On 27/8/22 05:37, Manolo wrote:
I will insist there's a problem of updating to new FLTK code because
this part of your traceback speaks clear :
#2 0x105235597 in
Fl_Quartz_Graphics_Driver::XDestroyRegion(flCocoaRegion*)
Fl_Quartz_Graphics_Driver.cxx:152
#3 0x104f7457d in fl_height() fl_draw.H:771
Function fl_height() is a 1-liner:
return fl_graphics_driver->height();
It should call Fl_Quartz_Graphics_Driver::height(). Instead it calls
Fl_Quartz_Graphics_Driver::XDestroyRegion()
because there's a problem with the layout of class Fl_Graphics_Driver
that's essential for access to virtual member functions and was
recently changed.
You are probably right. Give me a week or so I can investigate what's
going on. I think there might be some other fltk install on my mac
screwing things over.
--
Gonzalo Garramuño
ggarra13@gmail.com
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