Re: [fltk.coredev] Fl_Choice initiates infinite loop

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Re: Fl_Choice initiates infinite loop Albrecht Schlosser 03:44 Jun 17 top right image
On 6/17/22 01:58 Bill Spitzak wrote:
I think what is happening is the RELEASE event is getting lost, so the counter thinks the button is pressed and keeps incrementing.

Yes, that was my first thought too and my first demo program opened a modal window in the callback which directs the FL_RELEASE event to the modal window and thus it is lost for the Fl_Counter widget. But this is only one of the issues.

It is probably worth while to figure out why the event is not getting delivered,

See above for one possible reason. But unfortunately that's not all that can happen. I'm currently investigating another issue...

... but it would be possible for the counter to check if the mouse is currently held down before repeating the timeout.

That's something I'm definitely going to look at.

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