|
|
In one of the fading corners of my brain I remember implementing this for fltk2 for Nuke (about 25 years ago). Not sure if it ever made it into the public branch.
Basically I added Fl::event_device() to differentiate mouse, pen, eraser, and touch. I had Fl::event_*() functions for pressure, angle_x, and angle_y. Also, pens have additional buttons. I did use some of Erco's Waco. code, but I assume that these days we have actual system APIs available.
In private branches I had support for Spaceball and Spacemouse.
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or unsubscribe.
[ Direct Link to Message ] | |
|
| |