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Some observations with the latest Wayland commit 06f6f01cc351859 (all
tests on Linux Mint with Weston):
Drawing lines, points, circles, curves etc. is excellent, rotated text
is superb! The gleam scheme looks very good (with some really minor
artifacts when scaled). Tested with unittests and some more test programs.
glpuzzle: very slow spinning when you drag the mouse on the board.
Hitting 'space' or 'n' key which should stop spinning reacts delayed
rather than immediately. There seems to be a very long "pipeline" of
events to be serviced before the app reacts. Even the window close
button seems to react delayed while the puzzle is spinning.
threads: sluggish like glpuzzle when trying to stop the demo (delay ~5
seconds in my tests). This may be caused by the WM or Weston though, I
don't know.
sudoku: this app should change its window title but this doesn't happen
in my test environment. To test you can use the "Difficulty" menu.
mandelbrot: dragging the mouse leaves a trace of rectangles. ISTR that
this is a known issue, but anyway.
tile: the horizontal drag cursor is fine (FL_CURSOR_WE, the vertical
drag cursor (FL_CURSOR_NS) doesn't appear. Dragging an intersection of
more than two sections displays a somewhat uncommon "hand" cursor (a
normal cursor with a small white square or something similar). This is
obviously FL_CURSOR_MOVE (as displayed by the cursor demo).
Note: the "cursor" demo displays FL_CURSOR_HAND correctly (a "hand") but
FL_CURSOR_NS is shown as the "normal" cursor.
message and ask: the popup windows (fl_message et al.) seem to pop up at
arbitrary locations. Particularly the "hotspot" setting doesn't seem to
work (at least not always). I couldn't test this further though.
Other observations:
It's sometimes difficult to drag a window border because the cursor
doesn't change when you hover over the border. This is particularly an
issue on the left and top sides and corners. It works *much* better at
the bottom and right sides and the bottom right corner. I got the
impression that you can drag the border even if the cursor doesn't
indicate it. If you do so the cursor changes as soon as you click the
mouse near the border or corner.
I ran out of time, hence I had to stop my tests here. Summary: many,
many things (which I didn't mention explicitly) work flawlessly but I
couldn't test every demo program. The glitches mentioned above are no
real show stoppers but in parts inconvenient.
Altogether: it's awesome! Great work! Thank you very much, Manolo.
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