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Re: [fltk.coredev] New vote about using antialiased lines and curves on the Windows platform

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Re: New vote about using antialiased lines and curves on the Windows platform Ian MacArthur May 27, 2021  
 
On 27 May 2021, at 11:27, Manolo wrote:
> 
> Please, give again your vote about committing these changes to FLTK 1.4


I vote +1 for inclusion.

Though (as folks may have inferred from my comments!) I’m not hugely keen on it being the default, since in some (hard to define, it seems...) edge cases it can miss out on the “fast” part of “fast and light”.

However, having it on by default during the 1.4 testing seems a sensible compromise.



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