|
|
On 21 May 2021, at 13:11, Albrecht Schlosser wrote:
>
> I'd also like to see an option to switch drivers (GDI <-> GDI+) dynamically so users can maybe switch back to pure old GDI in time-critical drawing paths (somebody mentioned this, IIRC). This option might already exist (internally) but I don't know if there's an API to be easily applied. If so, it should be documented.
I have no idea if this is even feasible?
We’ve never really had support for changing the back-end dynamically at runtime, though, have we? It’s always been a build-time sort of option.
Changing the rendering mechanism dynamically at runtime might be quite cool though (not just for this, but in general) but it sounds like quite a challenge.
> Last but not least: Many thanks to Manolo for developing this great improvement!
Indeed; it’s a huge piece of work...
--
You received this message because you are subscribed to the Google Groups "fltk.coredev" group.
To unsubscribe from this group and stop receiving emails from it, send an email to fltkcoredev+unsubscribe@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/fltkcoredev/388098CA-E938-4D6D-B377-84B5920F233E%40gmail.com.
[ Direct Link to Message ] | |
|
| |