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El 18/05/2021 a las 04:57, Manolo
escribió:
I
tried it with cmake build and tried it on my viewer to really
measure
how much of a performance hit I would get.
Thanks. That would be very helpful.
Ok. I was able to test it with my viewer. I did not notice any
slowdowns except for the vectorscope which draws a lot of points
(lines) in all directions. In that case the slowdown was from 5
iterations of the vectorscope down to only 3 iterations during
playback. Also, I did not see much improvement in any of my
widgets' antialias except for some round buttons.
I wonder... is there any way to draw aliased lines when gdi is
on? That is, temporarily turn it off, so that I draw all my
vectorscope lines fast while the vectorscope markings are drawn
antialiased.
Other than that, in my case, the pros are not enough to have it
turned on by default.
--
Gonzalo Garramuño
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