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Re: [fltk.coredev] Vote about using antialiased lines and curves on the Windows platform

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Re: Vote about using antialiased lines and curves on the Windows platform Greg Ercolano May 18, 2021  
 

On 5/18/21 10:02 AM, Manolo wrote:

On Tuesday, May 18, 2021 at 6:24:03 PM UTC+2 er...@seriss.com wrote:
    Regarding GDI, I'm undecided (+0/-0) as I've not tested for slowness
    with the latest incarnation, but perhaps that'd be a good default since
    GDI is part of the OS (assuming it's not slow). Just be sure there's a flag
    to disable it, as some might run into trouble with GDI and want to turn it off.

@Greg: I take GDI should be replaced by GDI+ in all of the above paragraph. Is that correct?

    Oh, yes indeed.

Yes, configure --disable-gdiplus would fall back to 100% GDI drawing, as currently in FLTK.
And similarly under CMake.

    Right, that sounds good.
    I'm still undecided about the default.

    Perhaps I'd be +1 for making it default /just/ during the pre-1.4.0 testing phase,
    so we can explore if there are any problems, and when we actually release 1.4.0,
    we can decide if it should be left on or not.

    This way it will really get tested, which is perhaps what your goal is for making it
    a default, at least during the ramp up to the 1.4.0 release to see if it tests well.

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