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Re: [fltk.coredev] Vote about using antialiased lines and curves on the Windows platform

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Re: Vote about using antialiased lines and curves on the Windows platform Manolo May 18, 2021  
 

On Tuesday, May 18, 2021 at 2:50:45 AM UTC+2 ggar...@gmail.com wrote:
I tried it with cmake build and tried it on my viewer to really measure
how much of a performance hit I would get.
Thanks. That would be very helpful.


I had to link my program with GDIplus.lib.  The result, however, was
that my viewer crashed on startup with an unknown exception being thrown.
All demo programs do build with CMake and run. A detail of where the crash appears
in your app would be helpful.

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