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RE: [fltk.coredev] Evaluate hypothesis of using GDI+ for the Windows platform - [General Use]

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RE: Evaluate hypothesis of using GDI+ for the Windows platform - [General Use] "'MacArthur, Ian (Leonardo, UK)' via fltk.coredev" Mar 04, 2021  
 


This effect is visible regardless of selected scheme, so the underlying issue may be the window buffering - basically it would seem that GDI+ really only works for double_windows...

 We may say that few FLTK window redraws can use as many antialiased oblique lines as with test/doublebuffer.exe,

so the time delay introduced by GDI+ should be hardly perceivable.

 

OK - on this laptop it is *very* perceivable!

I'll try and grab a video, if I can remember what I did before…

 

See attached - TBH this doesn't really show the full effect - I think the screen capture is only getting "some" of the frames - in "real life" I see a much more "progressive" fill, with each line visible.

 

The double_window version is basically instant; much faster than this.

 

 

 

 

 

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