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On 8/15/20 8:36 PM Albrecht Schlosser wrote:
On 8/15/20 4:18 AM Greg Ercolano wrote:
On 2020-08-14 17:15, Albrecht Schlosser wrote:
But if things really need to be in <build>/bin for some reason,
then I'd next hope for:
<build>/bin/test/ <-- test executables
<build>/bin/examples/ <-- examples executables
... if it's important and more than one person ;-) wants it, I can
try it...
Sure, I'd like to see others weigh in on this.
FWIW: I created a proof of concept and found I could do it. Tested with
Linux, MinGW (MSYS2), and VS 2019. Since Xcode obviously uses the same
(multi-config build) structure as Visual Studio I assume this works as
well.
FTR: This is the structure of files generated by CMake and VS 2019 in
Release mode:
[build/vs2019] $ tree bin data lib
bin
├── examples
│ └── Release
│ ├── browser-simple.exe
│ ├── ...
│ └── wizard-simple.exe
├── Release
│ └── fluid.exe
└── test
└── Release
├── adjuster.exe
├── ...
└── windowfocus.exe
data
├── browser.cxx
├── demo.menu
├── editor.cxx
├── help_dialog.html
├── images
│ ├── Fl_Value_Input.png
│ ├── Fl_Value_Output.png
│ ├── FL200.png
│ └── tiny.png
├── rgb.txt
└── valuators.fl
lib
└── Release
├── fltk.lib
├── fltk_forms.lib
├── fltk_gl.lib
├── fltk_images.lib
├── fltk_jpeg.lib
├── fltk_png.lib
├── fltk_z.lib
├── libfltk.dll
├── libfltk.exp
├── libfltk.lib
├── libfltk_jpeg.dll
├── libfltk_png.dll
├── libfltk_png.exp
├── libfltk_png.lib
└── libfltk_z.dll
7 directories, 150 files
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