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Mmm, but with the parens it was causing warnings because the parens imply an upgrade of the two floats to double apparently.
Without them allowed the floating constants to not upgrade.
Not sure I see how parens are a 'must' in that case (how could two values of the same type possibly be a problem) but I see it's a warning on the mac, so will have to find the middle ground of putting a GLFloat conversion around that whole thing, which I wanted to avoid since that could cause a float->double->GLfloat. Will follow up after I commit fractals.cxx
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