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Ian,
Thanks, I am learning from the soduku example. I am having a chicken egg issue with the order of the resource compiler and linker. Is it the linker that is supposed to get the ouput of the resource compiler to build the executable? Is the .RES supposed to be the input to the resource compiler with a .O as an output? If that's the case, how come I don't see anything related to the resource in the linker command line?
Thanks,
Frank
COMPILER COMMAND LINE ARGUMENTS:
/Od /I "..\vc2005" /I "..\zlib" /I "..\png" /I "..\jpeg" /I ".." /D "_CRT_SECURE_NO_DEPRECATE" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "WIN32_EXTRA_LEAN" /D "_VC80_UPGRADE=0x0710" /FD /EHsc /MDd /Fp".\sudoku_/sudoku.pch" /Fo".\sudoku_/" /Fd".\sudoku_/" /nologo /c /Zi /errorReport:prompt
LINKER COMMAND LINE ARGUMENTS:
/OUT:"../test/sudokud.exe" /INCREMENTAL:NO /NOLOGO /LIBPATH:"..\lib" /MANIFEST /MANIFESTFILE:".\sudoku_\sudokud.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /NODEFAULTLIB:"libcd" /DEBUG /PDB:".\sudoku_/sudokud.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE:NO /MACHINE:X86 /ERRORREPORT:PROMPT fltkd.lib winmm.lib wsock32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
RESOURCE COMPILER COMMAND LINE ARGUMENTS:
/d "_DEBUG" /d "_VC80_UPGRADE=0x0710" /l 0x409 /fo".\sudoku_/sudoku.res"
>
>
> > For a windows FLTK application, how do I change the icon of=20
> > the compiled .exe file itself? I am using MS Visual C++=20
> > express. (Actually, I am running nmake with the makefile) I=20
> > tried using Exe Icon Changer 5.X from softpedia, and it does=20
> > not work. Advice greatly appreciated.
>
> Take a look at the sudoku.exe example in the test directory - that sets
> the app icon on win32 platforms.
>
> That said, I only use Msys/mingw these days, so I'm not entirely sure
> how to do the equivalent steps using the MS tools at the command line...
>
>
>
>
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