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Accessing the draw() buffer

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Accessing the draw() buffer Justin Teems Mar 18, 2008  
 
Hey all!

I've been using FLTK for visualization of data for an application that I'm building. The visualization is working great, no problems. I've subclassed Widget:: and use draw() to display my data.

Is there any (undocumented) method that I can use to access the buffer that draw() or its methods (addvertex, fillpath, etc..) so that, once I've  completed my drawing, I could copy that buffer? I need to make a movie of my GUI for my customer, and I'd prefer not to have to recreate the drawing method again with a different API. Thanks!

Justin
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