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Re: Use fltk with code::blocks

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Re: Use fltk with code::blocks Yuri D'Elia Mar 17, 2008  
 
In article <25082-fltk.general-+FT6Wyec2gCDR8wcTNDzOQ@public.gmane.org>,
 Roman Kantor <_rkantor_@_tcd_._ie_> wrote:

> I was recently playing with new (3 weeks old) code::blocks release (on 
> windows with mingw and msvc) and I must say it is quite solid, although 
> there is place for improvement (ie debugger integration could be better, 
> tooltips -code completition- sometimes are annoying and  do not want 
> want to go away...) But in my oppinion it is much better than devc++ - 
> although I have used devc++ about a year ago, this might have changed...

I tried installing code:blocks, I'm giving it a try.
I always had some issues with the debugger interface with dev-c++ that 
kept backfiring.

Why IDEs don't present a _working_ debugger console by default, oh why???

> Main advantage is that c::b is crossplatform (linux (*nix?), mac and 
> win), devc++ - to my knowledge - is windows only (written in delphi)

Oddly enough, I only ever used IDEs on windows.

I'm using normal editors and Makefiles on all the other platforms I ever 
worked on.

I know I could use msys or cygwin, but it always felt so slow I 
ultimately always switched to an IDE to compensate.
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