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Hi Nicholas, thanks for your comments. I'm aware that the arrow (triangle)
drawing code, particularly that with fl_draw_symbol() is - well, let's say
- suboptimal. But I didn't want to touch it yet.
I've meanwhile been working on a standardization of the "arrow drawing"
code because it's been so different in different widgets that this needed a
standardization before we can "beautify" ;-) it. These changes are now
complete (i.e. working in tests) but need some cleanup before I can and
want to commit these. As I wrote before the current scheme (i.e.
Fl::scheme()) should determine the arrow (and other) drawing functions, but
for now I'm glad to have all arrow/triangle drawing functions standardized
in one place. I'm going to commit these soon and until that's done my work
on Fl_Counter needs to wait. I'll keep you updated.
FTR: the polygon drawing code used in most places will be the new drawing
code used everywhere (rather than fl_draw_symbol in Fl_Counter). Overriding
the code in a particular widget by subclassing will still be possible.
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