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OpenGL window in Fl_Wizard

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OpenGL window in Fl_Wizard david_aiken-/E1597aS9LQAvxtiuMwx3w May 18, 2012  
 
hi all..

I would like to place an OpenGL window into a wizard, but I'm new to fltk so my source has some problems. I'm using 1.3.0 I'm on OSX Lion 10.7.3 64-bit.

1. the OpenGL window overlaps all of the wizard pages. It should only appear on the first page.

2. the OpenGL window is blank until the user interacts with it. Perhaps there is a way to force a refresh on startup? I suspect there is a problem which prevents this from occurring.

The project is attached.. it's derived from a merge of the Fl_Wizard and the "OpenGL Example with Widgets" demo at http://seriss.com/people/erco/fltk (a rather handy page).

If anyone has any ideas it would be appreciated.

thanks!
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