FLTK logo

Re: Problems with gl_draw on Mac OSX

FLTK matrix user chat room
(using Element browser app)   FLTK gitter user chat room   GitHub FLTK Project   FLTK News RSS Feed  
  FLTK Apps      FLTK Library      Forums      Links     Login 
 All Forums  |  Back to fltk.opengl  ]
 
Previous Message ]New Message | Reply ]Next Message ]

Re: Problems with gl_draw on Mac OSX Ian MacArthur Jul 21, 2011  
 
> I checked the docs and found gl_texture_pile_height, it is set by default to 100 so I lowered to 1. The problem is gone.
>
> I'm sure this affects performance so if the problem is a bug that is fixable that would be great.
>
> Any clues?
>
> Thanks.
> Daniel

A discussion about this has been started over on fltk.dev to try and get the lib devs input:

http://www.fltk.org/newsgroups.php?gfltk.development+v:12457

Please can you post any notes and observations (such as this gl_texture_pile_height one) into that thread too, to make sure everyone is seeing it (not all the devs follow fltk.opengl you see...)
Direct Link to Message ]
 
     
Previous Message ]New Message | Reply ]Next Message ]
 
 

Comments are owned by the poster. All other content is copyright 1998-2024 by Bill Spitzak and others. This project is hosted by The FLTK Team. Please report site problems to 'erco@seriss.com'.